야포 매크로

매크로1)

/run SAI = SpellActivationOverlayFrame FOI = "TEXTURES\\SPELLACTIVATIONOVERLAYS\\HOT_STREAK.BLP" SAS = SpellActivationOverlay_ShowOverlay SAH = SpellActivationOverlay_HideOverlays PSF=CreateFrame("FRAME")


매크로2)

/run PSF:RegisterEvent("UNIT_AURA");PSF:SetScript('OnEvent',function() o=0 for i=1,40 do _,_,_,_,_,_,_,_,_,_,id=UnitAura("Player",i) if id==127538 then SAS(SAI,127538,FOI,"LEFT",1,255,255,255,false,false) o=1 end end if o==0 then SAH(SAI,127538) end end)


광폭화 매크로
매크로1)
/run SA2 = SpellActivationOverlayFrame FO2 = "TEXTURES\\SPELLACTIVATIONOVERLAYS\\HOT_STREAK.BLP" SAS = SpellActivationOverlay_ShowOverlay SAH = SpellActivationOverlay_HideOverlays PS1=CreateFrame("FRAME")

매크로2)
/run PS1:RegisterEvent("UNIT_AURA");PSF:SetScript('OnEvent',function() o=0 for i=1,40 do _,_,_,_,_,_,_,_,_,_,id=UnitAura("Player",i) if id==106951 then SAS(SA2,106951,FO2,"RIGHT",1,255,255,255,false,true) o=1 end end if o==0 then SAH(SA2,106951) end end)


쇄도 매크로
매크로1)
/run SA3 = SpellActivationOverlayFrame FO3 = "TEXTURES\\SPELLACTIVATIONOVERLAYS\\SLICE_AND_DICE.BLP" SAS = SpellActivationOverlay_ShowOverlay SAH = SpellActivationOverlay_HideOverlays PS3=CreateFrame("FRAME")
매크로2)
/run PS3:RegisterEvent("UNIT_AURA");PSF:SetScript('OnEvent',function() o=0 for i=1,40 do _,_,_,_,_,_,_,_,_,_,id=UnitAura("Player",i) if id==81022 then SAS(SA3,81022,FO3,"BOTTOM",1,255,255,255,false,false) o=1 end end if o==0 then SAH(SA3,81022) end end)


신속 매크로
매크로1)
/run SAF = SpellActivationOverlayFrame FOS = "TEXTURES\\SPELLACTIVATIONOVERLAYS\\FURY_OF_STORMRAGE.BLP" SAS = SpellActivationOverlay_ShowOverlay SAH = SpellActivationOverlay_HideOverlays PSF=CreateFrame("FRAME")
매크로2)
/run PSF:RegisterEvent("UNIT_AURA");PSF:SetScript('OnEvent',function() o=0 for i=1,40 do _,_,_,_,_,_,_,_,_,_,id=UnitAura("Player",i) if id==69369 then SAS(SAF,69369,FOS,"TOP",1,255,255,255,false,false) o=1 end end if o==0 then SAH(SAF,69369) end end)

각 매크로를 차례대로 누르면 됩니다.


신속은 상단, 야포는 좌측, 광폭화는 우측, 쇄도는 하단입니다.

+ Recent posts